I think if you came to BlizzCon expecting and hoping for a PC announcement, and you don’t play mobile games at all, you’d be ‘oh, that’s not what I asked for, and this doesn’t do anything for me,’ I think it’s okay for people to be sceptical.
Wyatt Cheng, lead game designer på Diablo Immortal, om det allt annat än lyckade mottagandet av trailern på mobilspelet på BlizzCon tidigare i veckan.